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Topics - remasters

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Public Server Discussion / Server abandoned
« on: September 13, 2019, 01:34:02 PM »
Hello Chaps

I've not been around recently for varios reasons however because of this I've not been maintaining the server at all.

I can't say when I'll be back on for sure.

If anyone fancies giving it a go themselfs I have no problem with them using my pbo which can be found on github
https://github.com/remasters3/exile

2
Public Server Discussion / Exile Mod ended?
« on: August 04, 2019, 04:17:33 PM »

3
Public Server Discussion / Evacuation Side Missions
« on: June 23, 2019, 03:31:30 PM »

4
Public Server Discussion / NPC Factions
« on: April 20, 2019, 12:39:46 PM »
The Green Guard
Dressed in Resistance uniform.
Friendly NPC that will fight with all other NPC.
Will not attack players.
Found in the "Evacuate" missions and as traders in safezones.



The Police
Dressed in Police uniform or Orange Jumpsuit at spawn points.
Will fight with players, the Green Guard and Bandits.
Mostly found in the Air but have rare group patrols


The Bandits
Will fight everybody except other Bandits.
Dressed in random gear but mostly with headscarf.
Found in ground patrols.
Found in DMS missions dressed in Military uniforms.
Found in Deathsquads and High loot areas.

5
Public Server Discussion / Static MG
« on: March 26, 2019, 07:48:47 PM »

6
Public Server Discussion / Event nights
« on: December 30, 2018, 09:46:49 PM »
I'm thinking about event nights once a month or sometng like that.

First idea is a manhunt.
one person is selected at random, given $$$$$ and told to get to a location to drop it off.
While the manhunt is active a marker will show the hunted's location on the map every x amount of mins.
If the player gets to the location he gets 2x the amount of money he carried.
If he is caught then whoever recovers the body gets the cash.

Second idea is a good old fasioned race: Malden Rally!
First round the map wins,  can repair and refuel with duct tape and at fuelstaions.
You must finish the race in the car you started in (will be provided).

Both events will be held on a fully open BAU server, just to mix it up alittle.

7
Public Server Discussion / Got shot through the wall?
« on: December 24, 2018, 11:39:29 PM »
Arma 3 Terminal Ballistics

8
Public Server Discussion / Chernochumz.com | Exile | Malden
« on: December 23, 2018, 10:18:24 PM »

Teamspeak
ts.gerry.ninja
password = letmein

Discord

Protection money for bases must be paid every 7 days or the base will be deleted.
Required Mods
Server Features
DMS Missions - with underwater missions
r3f-logistics
claim non persistent vehicles
player status bar
Shipwrecks
XM8 Apps
Sell Crates at trader
NPC defended high value loot areas
Custom crafting
NPC Factions
Death Squads
  • Death squads will hunt one player every 45 mins.
  • Death squads will not hunt players in safezones or 75m from spawn markers.
  • Death squads will give up after 10 mins if they can't kill the target.

Roaming NPC
Roaming enemy will randomly patrol the island in three formats:
  • 3 x random MRAP with crew
  • 4 x random Boat with crew
  • 3 X random Troop Transport with 12 troops
  • 2 X random Helicopter

Temporary Transport
To spawn a Temporary Transport you must first bind "Use action 20". It's under "Custom controls" in the drop down.
  • The quad will be deleted when you get off.
  • You use it an unlimited amount of times.
  • The quad is worth 0 tabs when sold at the wastedump.
In this screenshot, you would press "pause" to spawn a quad.

Call Evac
If you scroll on your quad you will see the "Call Evac" option. Selecting this will bring up a map for you to select a target destination.
  • Make sure you are in a wide open flat area
  • Cost is 1000 tabs
  • You may be shot down by NPC patrols or other players, use with caution.

Once you have clicked a destination the map screen will close.
The landing zone for the evac heli will be marked with purple smoke and will be marked on your map.




Custom crafting
  • Shovel + Sea = sandbag


Rearm and Repair points
Marked by yellow circles




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